Quick and Easy Flash Prototypes
"To tackle the classic 'how to prototype rich interactions' problem, I developed a process for translating static screen designs (from wireframes to visual comps) into interactive experiences using Flash. Requiring some fairly basic ActionScript knowledge, these prototypes proved to be a quick yet powerful way to bring interaction designs to life."
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| Sachin | Quick and Easy Flash Prototypes - Boxes and Arrows: The d... |
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about 1 month ago. | |
| Stuart | Quick and Easy Flash Prototypes |
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about 1 month ago. | |
| Justin | Quick and Easy Flash Prototypes - Boxes and Arrows: The d... |
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June 23, 2008 | |
| marmotry | Quick and Easy Flash Prototypes - Boxes and Arrows: The d... |
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June 11, 2008 | |
| hamjak | Quick and Easy Flash Prototypes - Boxes and Arrows: The d... |
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June 8, 2008 | |
Tutorial on creating prototypes for web applications in Flash |
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2 groups have this bookmark in their collection
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| Barbarian UX | Quick and Easy Flash Prototypes - Boxes and Arrows: The d... |
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June 23, 2008 | |
| Matrix Group | Quick and Easy Flash Prototypes |
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June 2, 2008 | |
"To tackle the classic 'how to prototype rich interactions' problem, I developed a process for translating static screen designs (from wireframes to visual comps) into interactive experiences using Flash. Requiring some fairly bas... |
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