lilin's Bookmarks Tagged With "mirror"
-
Gamasutra - Features - "Rendering to Texture Surfaces Using DirectX7" [11.12.99]
http://www.gamasutra.com/features/19991112/pallister_01.htm
-
Rated stars out of 5.
- Details
-
-
Gamasutra - Inside Direct3D -- Stencil Buffers
http://www.gamasutra.com/view/feature/3140/inside_direct3d__stencil_buffers.php
-
Rated stars out of 5.
- Details
-
-
MDX info - Tutorials
http://www.mdxinfo.com/tutorials/ffpreflection.php
-
Rated stars out of 5.
- Details
-
-
DirectX 9 Tutorial using C#, C and Visual Basic > Render To Texture
http://www.riemers.net/eng/Tutorials/DirectX/Csharp/Series3/Render_To_Texture.php
-
Rated stars out of 5.
- Details
-
-
Rendering to Texture Surfaces Using DirectX 7
http://www.gamasutra.com/features/19991112/pallister_pfv.htm
-
Rated stars out of 5.
- Details
-
-
CodeProject: Simulating Mirror in a Managed DirectX Application. Free source code and programming help
http://www.codeproject.com/KB/graphics/DirectXMirror.aspx
-
Rated stars out of 5.
- Details
-
-
Drawing with Direct3D, Part 2: Lighting and Textures
http://www.devx.com/dotnet/Article/36228
-
Rated stars out of 5.
- Details
-
-
Seneca | Computer Studies | Game Programming Techniques
http://cs.senecac.on.ca/~gam670/pages/content/mirro.html
-
Rated stars out of 5.
- Details
-
Didn't find what you were looking for? Try searching Google.
Publish or subscribe to lilin's Bookmarks Tagged With "mirror" via RSS and more...


