Austin Govella's Bookmarks Tagged With "usability"
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Adapting Usability Investigations for Agile User-Centered Design (International Journal of Usability Studies)
http://www.upassoc.org/upa_publications/jus/2007may/agile-ucd.html
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Case study and lessons learned from a team applying usability methods to a newly adopted agile development workflow.
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Breadcrumb Navigation: Further Investigation of Usage
http://psychology.wichita.edu/surl/usabilitynews/52/breadcrumb.htm
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Fantastic research about bread crumb trails. Conclusion? Use them near the page title. Doesn't make navigation more efficient, but enhances a user's understanding of your site structure.
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Measuring the User Experience
http://measuringuserexperience.com/index.htm
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Articles, spreadsheets, links, and other resources related to usability metrics. Companion site to the book, Measuring User Experience.
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Assessing Your Team's UX Skills
http://www.uie.com/articles/assessing_ux_teams/
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Beyond the topic in the title, contains a brilliant breakdown of core and enterprise UX skills.
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What comes after usability? (Creating Passionate Users)
http://headrush.typepad.com/creating_passionate_users/2007/01/what_comes_afte.html
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Great post talking about how development methodologies bias the experience we deliver, especially the affect on flow. My only problem: agile development methodologies don't do anything to improve the user experience.
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Bucket Testing: A Research Tool for Designing Systems with Emergent Behavior (Push Button For)
http://www.pushbuttonfor.org/bucket-testing-a-research-tool-for-designing-systems-with-emergent-behavior/
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"....Because of the limitations ... to predict what other people are going to do, bucket testing is the best tool to date ... for informing ... design decisions in Systems with Emergent Behavior. (Emergent architecture)
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The definitive heatmap (Corunet. El blog)
http://blog.corunet.com/english/the-definitive-heatmap
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Tutorial for capturing data and creating clickmaps/heatmaps using Apache, Ruby, ImageMagick, and unobtrusive Javascript.
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Icon Analysis (analysing the percetpability of interface elements) (Boxes and Arrows)
http://www.boxesandarrows.com/view/icon_analysis
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Better icon design by focusing on our natural abilities and inabilities to perceive objects. Includes a method for evaluating the unique percetpability of icons (so you can test them).
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Case Study of Customer Input For a Successful Product (Agile development and user-centered design) (pdf)
http://www.agile2005.org/XR19.pdf
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One company’s efforts to merge agile development and user centered design processes by creating interconnected parallel design and development tracks. Shows how, when and why teams incorporated user input to release a successful product.
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Label Placement in Forms (UXmatters)
http://www.uxmatters.com/MT/archives/000107.php
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Eyetracking research to evaluate the usability of several common form layouts.
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